Showing posts with label Runequest. Show all posts
Showing posts with label Runequest. Show all posts

Sunday, April 13, 2025

Sidequest: Every TTRPG Played #1-10

Over where the sky is blue (that's Bluesky just in case you haven't been on there), much respected and loved comics creator and TTRPG writer, Kieron Gillen, posted to say that he was trying to make a list of every TTRPG he's ever played. 


Alt Text - Trying to make a list of every TTRPG I've ever played, which presently includes such classics such as 'the very complicated home-brew game made by my friend James when I lived in America' and 'The one where you're all sad people at the end of the world with a name that sounds ominous'. 

I'm really hoping that his results appear on his relatively recent blog-site that he launched https://oldmenrunningtheworld.com/ . However, it did inspire me to think... 'Can I remember every TTRPG I've played?'...

Challenge Accepted!!

I know I've been doing my "My Nerdy Life in 100 Geeky Objects" series, and there's bound to be a little crossover, but I thought I'd try and do this as well, just to keep my brain busy and so I don't spiral into the mire. Do forgive my indulgences. I'm not going to drag this out into another 100 posts... I promise.

Let's take it a chunk at a time, starting from the very beginning. The order may be a little off, but hey, it is 40+ years ago...

#1 - Traveller

The first three "Little Black Books" for the original Traveller RPG

The first tabletop roleplaying game I ever played was Traveller. I had no idea what I was doing, but I generated a character that sunny Saturday afternoon in what must have been 1983(?) up at JR's place. I remember thinking how old my character was by the time I left military service. I didn't do much, just sat in the background and took in the experience, but I was already hooked by the end of the first game. 

#2 - Advanced Dungeons & Dragons

Advanced Dungeons & Dragons Player's Handbook (2nd Cover)

Had to be there, didn't it? Usually everyone's first game, I leapt straight into Advanced Dungeons & Dragons. None of this Basic or Expert stuff, I was thrown into the deep end of AD&D. Admittedly, I didn't even roll a character to begin with. My first character was a Paladin called Ivanhoe that was already at 8th or maybe 9th level. One of the players in the group was bored of playing the goody-two-shoes, and it was just the sort of character I liked playing. I gave him a last name after a few years, Navarre, from watching Ladyhawke, because, let's face it, Rutger Hauer was the coolest thing around. Played him for years, never got higher than 9th level, but always liked playing Paladins ever since.

#3 - Runequest

Cover of Runequest 2nd Edition

That same gaming group seemed to alternate between AD&D and Runequest most of the time, so it was inevitable that Runequest would turn up on this list, and very early. I really liked the way that individual locations had their own armour ratings, but I remember the GM had bought the Big Rubble setting and we kept heading into the Rubble to seek our fortunes, getting a fraction of the way in, and getting our arses kicked so badly we retreated back to the inn and healed up before doing it all again. 

#4 - Star Frontiers

Front cover of the original Star Frontiers "Expanded" Rulebook

Everyone was running RPGs and I really wanted to get in on the GameMastering action, and I preferred SF to fantasy. Traveller was cool, but it just wasn't saying "Star Wars" to be enough. A trip to the local (if you can all it that) game store and that cover for Star Frontiers literally screamed "Look!! I'm like Star Wars, look at me!!" and I had to get it. Absolutely loved that game. Played so much of it, you wouldn't believe. All the way through to the Zebulon's Guide update and beyond. I'd love to see a proper revival, not the nonsense that's happened recently. 

#5 - Gamma World


Much like my desire to GM something, I remember Coop wanted to GM in our group, and his game of choice to start was TSR's other SF RPG, Gamma World. The weird, post-apocalyptic RPG of an irradiated future. I don't remember playing too much of it, but it was pretty cool. Spent most of my time worrying I was going to grow an extra arm or something from the radiation...

#6 - Call of Cthulhu

Cover of 1st Edition Call of Cthulhu

Of course, the other big classic from the early days of gaming had to be Call of Cthulhu. I hadn't read any Lovecraft, so I had no idea what was going on, but I loved seeing those weird silhouettes and wandering around in the 1920s. I ended up buying my own copy (the Games Workshop hardcover version, rather than the boxed first edition) and we played a heck of a lot of that too. Most of my characters went mad, except for the one that died when another character threw a bottle at me to get me out of their tent. 

#7 - FASA Star Trek

Cover of FASA's Star Trek Roleplaying Game

Our "Keeper" for Call of Cthulhu ran a couple of other games for us as well. One is FASA's Star Trek RPG. I used to watch classic Trek on TV as a kid, and a lot of it went way over my head. It wasn't until much later that I really *got* Star Trek and really loved it (but that's one for another story). I don't remember playing too much of it, but it was cool. I remember us playing the Star Trek III Starship Combat game more...

#8 - Space Opera

Cover of the Space Opera RPG

What the hell even is the Space Opera RPG? I have a dim recollection of this, and remember it being so darn complicated that we spent two evenings just creating characters... and then never actually got around to playing it. Does this one still count? I've cut many a game from this list that I've read but never played, but does character creation count? I think so... maybe?

#9 - Stormbringer

Cover for Chaosium's Stormbringer RPG

Another one of those "one of the players wanted to have a go at GMing" games was Chaosium's Stormbringer. I remember it being very similar to Runequest, so the learning curve was really easy as we'd been playing that for ages. The tricky thing for me was I was completely unfamiliar with Michael Moorcock's Elric stories, so I was mostly confused by what was going on. Still, the art was cool. 

#10 - Middle Earth Roleplaying (MERP)

The cover I remember the most of the old 
MERP game, with the Balrog looking like
Lobo in the background.

Finally, for this first selection of every game I've played, we'll stop at number 10 with MERP, or Middle Earth Roleplaying Game. And I think this was another of the players wanting to GM something. Again (please forgive me, I was young, and not much of a fantasy reader) I was not very familiar with Tolkien. I mean, everyone else in the gaming group had read The Lord of the Rings, but I'd just watched the 70's animated movie. I tried, and I just didn't have the attention-span until much, much later (thanks to Babylon 5 - see, I told you I was a SF nerd). We did play a lot of this as well though, and I have fond memories of the critical tables. 

--

So, that's the first 10 TTRPGs I remember playing. I'm sure I'll go back to this list soon, and try to do the next little batch. When I wrote them down, I did manage to get to 100, but that included RPGs I'd bought and read but hadn't actually played. I may cut those ones from the list, or have a sublist - a side-sidequest. 

Until next time, stay multi-classy!

Wednesday, August 24, 2016

#RPGaDAY 2016 - Days 19-24: Previously, on #RPGaDAY

There was a good reason why I didn't try to run #RPGaDAY this year, and it's a good job I did. Things got on top of me, dayjob, writing, and more... so I'm a little behind. That, and there are some questions this year that I really have no idea how to answer. Let's try to catch up ready for the final week...

Day Nineteen: Best Way to Learn a New Game?

When I first started playing RPGs, I played in other people's games. First of all it was JR's Traveller game, then Pete's AD&D and Runequest. The advantage there was that I was joining a game that other players already knew how to play, and they could guide me, help me with the rolls, and bring me up to speed.

The first game I bought to run was Star Frontiers, and by then I was more game savvy and after reading the rules multiple times before trying to run the game. But nothing actually beats playing. Playing gives you a real sense of how everything works.

I'd really like to experience FATE and how it works in play. It's all fine reading the rules over and over, but I haven't experienced it in action to see it actually underway. I think the only solution to that is watching "actual play" videos on Youtube.

Day Twenty: Most Challenging but Rewarding system you learned?

I guess the most challenging game has to be Nobilis. It really took a while to grok what was actually going on in the game, and it sat on the shelf for ages with me taking the "great white book" off of the shelf every so often to give it another try before giving up again with a resounding "I have no idea what's going on..."

Then I read the examples of play, and everything really clicked into place. While I still haven't played Nobilis, the realisation of how it works was excellent and really opened my eyes to a different way of playing games. One day, I hope to experience it in action.

Day Twenty-One: Funniest Misinterpretation of a Rule in Your Group?

That one I have no answer for. I don't think we've ever misinterpreted a rule and had a funny result. We've usually just realised that something wasn't making sense and ignored it, getting on with the game.

Day Twenty-Two: Supposedly Random events that keep recurring, and
Day Twenty-Three: Share one of your best "worst luck" stories.

I've merged these ones together, because the most recent "worst luck" story is mostly due to a "supposedly random event". We tried our hand at The One Ring recently, so that our usual Star Wars GM could get up to speed for running it at GenCon. However, I think were was something wrong with my set of dice for the game. Considering we must have rolled about 10-20 times each evening, easily over 50% of the time we were rolling the "Eye of Sauron" on the d12. Bad, bad, bad...

Especially in combat with a bunch of brigands.

Which brings us to today...

Day Twenty-Four: What is the game you are most likely to give to others?

The game I'm most likely to give to someone is going to be Conspiracy X 2.0. I loved that game, and very happy with how the new version came out. And, thanks to Eden, I have multiple copies as the author / line developer. It's a great example of a neat, compact, portable RPG book with everything in a series of small books.

Game I'd LIKE to be able to give to others, would probably be the old WEG Ghostbusters, or Eden's Buffy the Vampire Slayer RPG. Probably the finest examples of accessible and cool RPGs ever produced.

Right, that's it! I'll try to keep up for the last week!

Until then, LLAP and Stay Multiclassy!


Monday, August 17, 2015

#RPGaDAY2015 - Day 17: Favourite Fantasy RPG

The question that launched a thousand answers of "Dungeons & Dragons"... the question where I don't say D&D... just to be weird like that.

Must admit, while I've played a lot of D&D, Runequest, and more - and while my only current game is fantasy - I've always preferred modern settings or science fiction. You can blame a very formative experience in my youth seeing Star Wars for that one.

However, when it comes to fantasy RPGs, I did prefer something else to D&D. I'm sorry...


Today's video features guest appearance by freelance writer and designer T.R. Knight.

Right, back to writing!

Stay Multi-classy!