#RPGaDAY2026 - Day 10: Secret
Ah, a weird flashback to when I suggested Pretty Little Liars would make a good tabletop roleplaying game... "Two can keep a secret if one of them is dead..."
It's day ten of #RPGaDAY2026, and the prompt is SECRET. The best roleplaying games involve uncovering cool and exciting secrets. Secret doors, secret passageways, secret societies – I'm hoping that Hex Education has lots of these. Once again, I've used the prompt to inspire a hastily drawn tarot card (though in this case it's the second attempt, as I hated the first one I drew), and using this card to write up a little about an NPC for the game.
Ursula West
There's got to be an easier way to get through school, and Ursula is convinced she's found it. After weeks of searching, gaining access to the staff areas of the Academy, she's finally found what she thinks is the secret hiding place of the exam answers. Of course, it's not. It's all a bit of a trap – or rather a test – designed by the Headmaster, to discover the most determined, and somewhat sneaky, students.
There will be punishment, and Ursula will see the extra work as a punishment, but in actuality these sessions are further training in stealth, surveillance, and scouting.
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