Thursday, August 6, 2026
#RPGaDAY2026 - Day 6: Reach
›
#RPGaDAY2026 - Day 6: REACH Onto day SIX of #RPGaDAY2026 , and continuing to create NPCs for Hex Education , based on my sketchy artwork o...
Wednesday, August 5, 2026
#RPGaDAY2026 - Day 5: Burden
›
Day 5: Burden We're onto Day Five of #RPGaDAY2026 , and I'm still continuing with my challenge of creating 31 NPCs for Hex Educati...
Tuesday, August 4, 2026
#RPGaDAY2026: Day 4 - Charm
›
#RPGaDAY2026 - Day Four: Charm Continuing my month of making NPCs for Hex Education , today's prompt is particularly apt as it's Ch...
1 comment:
Monday, August 3, 2026
#RPGaDAY2026 - Day 3: Poise
›
It's Day Three of #RPGaDAY2026 , and I'm continuing my challenge to create 31 NPCs for the game I'm developing called Hex Educ...
Sunday, August 2, 2026
#RPGaDAY2026 - Day 2: Stature
›
Day Two of #RPGaDAY2026, and I'm continuing to create NPCs for Hex Education. Today's word is STATURE, which is a tricky one, but he...
Saturday, August 1, 2026
#RPGaDAY2026 - Day 1: Discipline
›
It's Day One of #RPGaDAY2026 , and as the theme for this year's #RPGaDAY initiative is all about characters, I thought I'd rea...
Wednesday, July 1, 2026
Announcing #RPGaDAY2026 in August
›
It's that time again! Every year, in August, Anthony ( Runeslinger ) Boyd and myself try to get the world talking in a positive way ab...
4 comments:
‹
›
Home
View web version